WEBINAR RECORDING: Behind the Scenes: Guns N’ Roses 'Not In This Lifetime’ Show Content Creation & Implementation


Jeremy Leeor and Dan Potter of Creative Works, a London-based branding and content creation studio share insights and discuss how they created their specific approach to live show branding, visual communication and technical implementation of ideas utilising disguise and Unreal workflows to deliver high quality, narrative driven content for Guns N’ Roses 'Not In This Lifetime’ 2019 North American tour.


Since the 2016 reunion and as far back 2012, Creative Works have produced, coordinated and delivered show visuals for GnR, most notably delivering original content for the 2019 North America Tour. This included the Unreal Engine-powered Ghostrain Walk-in and the disguise-powered Ghostrain Show Opener for the tour-finale, The Colosseum at Caesars Palace November shows, using disguise and the Unreal integration which at the time was in beta testing.


The webinar will discuss the questions that defined why they chose this integration for the tour, what the workflow looked like and the advantages of using Unreal and disguise in this way.

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